Hi,
Thank you for your answer. I'm stupid, I have forgotten to click on "Apply" button that's why "update" doesn't appear...
I have now the "update" button, export seems to be ok but have problem with the new fbx file.
If I open it in Polygoncruncher, I can see my simplified model but in 3DS MAX 2015, there is no visible model.
Resume of my tests :
Original file when I import in Max :
File Name: 5P73Fixe.fbx
File Directory: D:\4_Downloads\SA-3 Exports
File Version: 6.1.0
File Creator: FBX SDK/FBX Plugins build 20070228
File Custom Writer: No
File Creation Time: 2016/6/29 22:6:41
File Axis Direction: Y-up
File Units: Centimeters
System Axis Direction: Z-up
System Units: Inches
System frame rate: 30,0
File frame rate: 30,0
File content: 18 Elements, 3 Materials, 2 Textures
=> all is OK in MAX
Modified model (21005 faces to 7609 faces) with Magic Option and with "update" checked:
File Name: 5P73Fixe_Lolo.fbx
File Directory: D:\4_Downloads\SA-3 Exports
File Version: 7.5.0
File Custom Writer: No
File Axis Direction: Y-up
File Units: Centimeters
System Axis Direction: Z-up
System Units: Inches
System frame rate: 30,0
File frame rate: 30,0
File content:
=> Result : no model present in MAX
Modified model (21005 faces to 7609 faces) with Magic Option and with "update" UNchecked:
File Name: 5P73Fixe2.fbx
File Directory: D:\4_Downloads\SA-3 Exports
File Version: 7.4.0
File Creator: FBX SDK/FBX Plugins version 2016.1.2
File Custom Writer: No
File Creation Time: 2016/7/7 16:11:54
File Axis Direction: Z-up
File Units: Centimeters
System Axis Direction: Z-up
System Units: Inches
System frame rate: 30,0
File frame rate: 30,0
File content: 4 Materials, 3 Textures, 10 Elements
=> Result : model ok in MAX but lost animation and textures
If you need, I can send you my model to reproduce problem.
Thank you for your help.
(Si besoin, je peux aussi ouvrir un nouveau post entièrement en français, mon angalis n'est pas terrible).